Vault Save System

Installation

Vault Save System requires no scene setup and no prefabs. Import and start using it immediately.

Import from Package Manager

  1. Open Window ▸ Package Manager in Unity.
  2. Search for Vault Save System and click Install.
  3. Done - no additional setup is needed.

No Awake() initialization, no scene objects, no bootstrapping. Vault is ready to use the moment it's imported.

Save File Location

Save files are written to Application.persistentDataPath/Vault/. Each named drawer becomes its own file in that folder.

Settings (Optional)

By default Vault uses sensible defaults - atomic writes enabled, no compression, no encryption. To change these, create a VaultSettings asset:

  1. In the Unity menu, choose Window ▸ Vault ▸ Open Settings.
  2. The asset is created in the root Assets/Resources/ folder, named VaultSettings - required so Vault can load it at runtime.

See the Settings & Events page for a full property reference.

Quick Start →
Save and load your first value.