Installation
Vault Save System requires no scene setup and no prefabs. Import and start using it immediately.
Import from Package Manager
- Open Window ▸ Package Manager in Unity.
- Search for Vault Save System and click Install.
- Done - no additional setup is needed.
No Awake() initialization, no scene objects, no bootstrapping. Vault is ready to use the moment it's imported.
Save File Location
Save files are written to Application.persistentDataPath/Vault/.
Each named drawer becomes its own file in that folder.
Settings (Optional)
By default Vault uses sensible defaults - atomic writes enabled, no compression, no encryption. To change these, create a VaultSettings asset:
- In the Unity menu, choose Window ▸ Vault ▸ Open Settings.
- The asset is created in the root
Assets/Resources/folder, namedVaultSettings- required so Vault can load it at runtime.
See the Settings & Events page for a full property reference.